AI Insights · Timothy · July 2025
Top Snake Games in Australia: Q2 2025 Performance Insights
Explore the performance metrics of the leading snake games in Australia for Q2 2025, including downloads, revenue, and active users.
In the second quarter of 2025, the top snake games on a unified platform in Australia showed varied performance across downloads, revenue, and active user metrics. Here's a closer look at how each game fared, based on data from Sensor Tower.
Snake Clash! by Supercent, Inc. experienced a peak in weekly downloads at approximately 25.4K in mid-April, followed by a decline and another spike to 20.2K by the end of June. Revenue saw a gradual increase, reaching around $1.4K at the end of April before stabilizing. Active users grew consistently, hitting 139.9K at the start of June.
Snake.io - Fun Online Snake from Kooapps had steady weekly downloads, peaking at 8.1K in late April. Revenue showed a slight upward trend, peaking at $287 in the same period. Active users saw fluctuations, peaking at 50K in mid-May before declining.
slither.io by Lowtech Studios LLC maintained a consistent download rate, with slight increases from 3.5K to 4.3K by the end of June. Active users peaked at 26K in mid-May, showing a steady decline thereafter.
Snake Run Race・3D Running Game from Freeplay LLC had modest downloads, peaking at 2.5K in mid-April. Revenue remained low, with minor fluctuations, while active users remained stable, peaking at 93.9K at the end of June.
Worms Zone .io — Hungry Snake by Azur Interactive Games Limited showed consistent downloads, peaking at 1.4K in early June. Revenue increased towards the end of June, reaching $317. Active users remained steady, peaking at 5K in early June.
For more detailed insights and data, visit Sensor Tower.