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AI Insights · Timothy · July 2025

Top Snake Games in Australia: Q2 2025 Performance Insights

Explore the performance metrics of the leading snake games in Australia for Q2 2025, including downloads, revenue, and active users.

Top Snake Games in Australia: Q2 2025 Performance Insights

In the second quarter of 2025, the top snake games on a unified platform in Australia showed varied performance across downloads, revenue, and active user metrics. Here's a closer look at how each game fared, based on data from Sensor Tower.

Snake Clash! by Supercent, Inc. experienced a peak in weekly downloads at approximately 25.4K in mid-April, followed by a decline and another spike to 20.2K by the end of June. Revenue saw a gradual increase, reaching around $1.4K at the end of April before stabilizing. Active users grew consistently, hitting 139.9K at the start of June.

Snake.io - Fun Online Snake from Kooapps had steady weekly downloads, peaking at 8.1K in late April. Revenue showed a slight upward trend, peaking at $287 in the same period. Active users saw fluctuations, peaking at 50K in mid-May before declining.

slither.io by Lowtech Studios LLC maintained a consistent download rate, with slight increases from 3.5K to 4.3K by the end of June. Active users peaked at 26K in mid-May, showing a steady decline thereafter.

Snake Run Race・3D Running Game from Freeplay LLC had modest downloads, peaking at 2.5K in mid-April. Revenue remained low, with minor fluctuations, while active users remained stable, peaking at 93.9K at the end of June.

Worms Zone .io — Hungry Snake by Azur Interactive Games Limited showed consistent downloads, peaking at 1.4K in early June. Revenue increased towards the end of June, reaching $317. Active users remained steady, peaking at 5K in early June.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025